You are now employed to watch over the Daylight Mall, a shopping center that has just closed its doors due to a lack of visitors - and whose future is uncertain. Against all odds, the mall doesn’t seem quite dead yet: a few stubborn customers and employees still seem to inhabit the premises, and it’s your duty to make them go away. With the help of your Palmtop™ - a pocket computer entrusted to you by the former janitor - explore the mall’s secret nooks and crannies, resurrect the memories etched into its walls, and discover what’s holding its last occupants back. Where Do Dead Malls Go? is an atmospheric exploration game of a dead mall mixing decay and nostalgia. Collect ideas by observing the mall details and mix them to convince those who refuse to leave. The Daylight Mall is a metaphorical huis-clos, offering a rich exploration through an aesthetic of nostalgia. The storyline tackles the difficulty of getting in motion in the face of an obsolete system, through non-player characters (NPCs) trapped between collective memory and intimate experience. The player experience offers a playful manipulation of space and time, but also of the characters’ consciousness. This “vertical slice” presents only one of the five characters stuck in the Daylight Mall and only some of the area of the building.