menu close
Cubo (Tony Wetzke, 2024 - 2026)

Cubo (Tony Wetzke, 2024 - 2026)

Category: Multimedia|VR-Design, Burg Giebichenstein University of Art and Design Halle

CUBO is a narrative adventure-puzzle game set on a rotating cube world. Discover the other sides, unlock new areas, and bring the world back together.

The first prototype of CUBO was developed during the project seminar “Games for Future v2: Solarpunk” in the summer semester of 2024, led by Prof. Jonas Hansen.

Previous: Cicaefus (Biyao Li, 2026) 7 / 44 Next: Darker Still

FUNDED BY
HARDWARE SPONSORS
GOLD SPONSORS
BRONZE SPONSORS
A MAZE. Award Partners
EVENT PARTNERS
LOCATION PARTNERS
INSTITUTIONAL PARTNERS
MEDIA PARTNERS
FRIENDS
CURATED AND ORGANIZED BY