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Nuthouse (soljankas, 2025)

Nuthouse (soljankas, 2025)

Category: Multimedia|VR-Design, Burg Giebichenstein University of Art and Design Halle

In video games, psychiatric hospitals are often portrayed as settings for horror or comedy. The reality is much more trivial. Nuthouse portrays an autobiographical perspective of a former patient in a closed psychiatric ward after a futile gesture of suicidality. How does a person get into such a situation? How do they get out of it? Nuthouse aims to break the stigma and provoke conversations: Let’s talk about what happened.

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